Resident Evil 4 PC Game Overview. Resident Evil 4 PC Game Is An Action Packed Adventure Game. This Survival Horror Game Was Developed And Published Under The Same Best Banner Of Capcom. This Action Game Was Released On 17 May, 2007. This New Game Is A Sequel To The Super Hit Game Resident Evil 3 And Fourth Game In The Resident Evil Series.
License to Drive
Another first for RE4: controllable vehicles. Part of the demo we saw showed Leon zooming around on a fishing boat, fighting a giant sea creature with a harpoon. Later, he was knocked into the water, demonstrating his new swimming ability. Apparently, the boat isnt the only thing you can drive, either. Yes, there will be other vehicles, says Producer Kobayashi, but Im not tellin you what they are yet!
Grab the eagle key. Sigh. Stick the square-shaped crank into the square-shaped hole. Yawn. Use the blue key card. What, another cratepushing puzzle?
Sure, weve loved each new zombie-filled Resident Evil adventure (not including the Survivor light-gun games of course let us never speak of them again). But even fans would agree the series hasnt changed much over the past eight years, right down to the obligatory self-destruct-countdown final boss battle. Hell, even the games creators will admit it. Some gamers might say, Hey, its just another in the Resident Evil franchise.. .its nothing new, says Producer Hiroyuki Kobayashi, himself a veteran of the series since RE2. So we asked, How do we call the gamers back again? To do that, we have to change.
And change they have for Resident Evil 4, due this fall exclusively on GameCube. Just take a look at these screens and a couple big differences should be immediately obvious: fully 3D graphics and a whole new view of the action. The camera has shifted from its usual detached third-person perspective to an over-the-shoulder or first-person view, your choice. Either allows precision aiming (especially with a laser-sight-equipped pistol), which in turn opens up a whole new field of gunplay gameplay. If you shoot an enemy in the head, itll stun him, says Kobayashi. Shoot him in his knee once and he'll bend over and hold it; shoot his knee again and hell fall. Enemies will carry axes and other weapons you can shoot their hands to make them drop their weapons.
Wait a zombies carrying weapons? Thats another big change for RE4: no zombies. Zombies are slow and a bit dumb, says Kobayashi. You canlt expect much from a zombie. But these new enemies are smart. They can use weapons, plan strategies to surround [you], and move a lot more quickly. So exactly who or what are these new enemies? Possessed people? Homicidal lunatics? We don't know, and Capcom isnt saying, but whatever they are, its clear theyre smarter than our old flesheating adversaries. In the short demo we played, these angry villagers dodged attacks, threw sickles, brandished chain saws even set up ladders to climb into a house Leon (RE4s main playable character) had barricaded himself in. At one point, as Leon sat in a tower picking them off, the new bad guys bombarded him with Molotov cocktails.
Other alterations and additions controllable vehicles, booby traps, a context-sensitive action button round out this rethinking of RE Could all these changes possibly mean that, for the first time ever, a Resident Evil game wont end with a self-destruct-countdown boss battle? Kobayashi smiles, Of course I cannot tell you the ending of the game.